List of Figures | p. xi |
List of Stories | p. xvii |
Preface | p. xxi |
Preface to 2nd Edition | p. xxxi |
Unknowable and Incommunicable | p. 1 |
The Problem with Parsing Experience | p. 3 |
The Impossibility of Communication | p. 8 |
Three Levels of Listening | p. 14 |
So, What Do I Do Tomorrow? | p. 19 |
Unknowable and Incommunicable: Evolution | p. 21 |
Communication and Shared Experience | p. 23 |
Shu-Ha-Ri | p. 24 |
A Cooperative Game of Invention and Communication | p. 27 |
Software and Poetry | p. 29 |
Software and Games | p. 31 |
A Second Look at the Cooperative Game | p. 37 |
What Should This Mean to Me? | p. 44 |
...A Cooperative Game of Invention and Communication: Evolution | p. 47 |
The Swamp Game | p. 49 |
Competition Within Cooperation | p. 50 |
Other Fields as Cooperative Games | p. 52 |
Software Engineering Reconstructed | p. 53 |
Individuals | p. 65 |
Them's Funky People | p. 67 |
Overcoming Failure Modes | p. 72 |
Working Better in Some Ways than Others | p. 79 |
Drawing on Success Modes | p. 91 |
What Should I Do Tomorrow? | p. 97 |
Individuals: Evolution | p. 99 |
Strategy Balancing | p. 101 |
Communication, Cooperating Teams | p. 105 |
Convection Currents of Information | p. 107 |
Jumping Communication Gaps | p. 121 |
Teams as Communities | p. 129 |
Teams as Ecosystems | p. 139 |
What Should I Do Tomorrow? | p. 141 |
Teams: Evolution | p. 143 |
A Sample Office Layout Revisited | p. 145 |
Methodologies | p. 147 |
An Ecosystem That Ships Software | p. 149 |
Methodology Concepts | p. 149 |
Methodology Design Principles | p. 175 |
XP under Glass | p. 199 |
Why Methodology at All? | p. 204 |
What Should I Do Tomorrow? | p. 206 |
Methodologies: Evolution | p. 207 |
Methodologies versus Strategies | p. 209 |
Methodologies across the Organization | p. 210 |
Process as Cycles | p. 212 |
Describing Methodologies More Simply | p. 214 |
Agile and Self-Adapting | p. 217 |
Light but Sufficient | p. 219 |
Agile | p. 222 |
Becoming Self-Adapting | p. 228 |
What Should I Do Tomorrow? | p. 239 |
Agile and Self-Adapting: Evolution | p. 241 |
Misconstruing the Message | p. 244 |
Evolution of the Agile Methodologies | p. 261 |
New Methodology Topics | p. 273 |
Persistent Questions | p. 290 |
Agile Outside Software Development | p. 311 |
The Crystal Methodologies | p. 335 |
Shaping the Crystal Family | p. 337 |
Crystal Clear | p. 340 |
Crystal Orange | p. 342 |
Crystal Orange Web | p. 344 |
What Should I Do Tomorrow? | p. 350 |
The Crystal Methodologies: Evolution | p. 351 |
The Crystal Genetic Code | p. 353 |
Crystal Clear | p. 358 |
Stretching Crystal Clear to Yellow | p. 361 |
The Agile Software Development Manifesto | p. 367 |
The Agile Alliance | p. 369 |
The Manifesto | p. 370 |
Supporting the Values | p. 373 |
The Agile Software Development Manifesto and the Declaration of Interdependence | p. 379 |
The Agile Manifesto Revisited | p. 381 |
The Declaration of Interdependence | p. 384 |
Naur, Ehn, Musashi | p. 391 |
Peter Naur, Programming as Theory Building | p. 393 |
Pelle Ehn, Wittgenstein's Language Games | p. 407 |
Musashi | p. 420 |
Naur, Ehn, Musashi: Evolution | p. 427 |
Naur | p. 429 |
Ehn | p. 429 |
Musashi | p. 429 |
Afterword | p. 431 |
Agile Software Development | p. 433 |
Business as a Cooperative Game | p. 434 |
Leadership | p. 435 |
Everyone | p. 435 |
Books and References | p. 437 |
Index | p. 453 |
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